Patches #690
Selectable announcers
| Status: | New | Start: | 02/08/2010 | |
|---|---|---|---|---|
| Priority: | Urgent | Due date: | ||
| Assigned to: | - | % Done: | 100% |
|
| Category: | Sounds | |||
| Target version: | 2.5.5 | |||
| Votes: | 1 |
Description
Attempt at making announcers selectable, for players who have their own announcers or when Nexuiz will have more than one announcer pack.
The 'robotic' and 'male' announcers were merged into one 'default' announcer since you can only set one announcer at a time. The only issue is that both the server and the client must contain a given announcer, as most of them are played server side. If this patch is wanted otherwise maybe that can be fixed (eg. instead of playing an announcer server side send it to the client?)
History
Updated by MirceaKitsune 6 months ago
- File custom_announcers_v2r1.diff added
- % Done changed from 80 to 100
Announcers are now sent to the client, fixing the issue where an announcer would need to exist server-side. Should be ready now.
I don't wish to pester anyone about this, but if the patch is good please commit it soon. Many patches are still waiting for months, and I'm afraid of them getting downdated and needing to be re-written. Thank you.
Updated by MirceaKitsune 6 months ago
- File deleted (
custom_announcers_v1r1.diff)
Updated by FruitieX 6 months ago
I'm on it. Doing one change though, which is not sending the .wav part of each sound (instead just add that into the strcat() clientside)
Updated by parasti 6 months ago
When playing with bots, I keep getting their triple-frag, rage, etc announcements.
Updated by FruitieX 6 months ago
- Priority changed from Normal to Urgent
- Target version changed from 2.5.5 to 2.5.3
- % Done changed from 100 to 50
Hmmm, damn. Will take a look.
Updated by FruitieX 6 months ago
Just tested with two pcs, there this bug does not happen. Seems like it's only in local games against bots. Should be possible to just add a check if the client you send to is a real player or not.
Updated by FruitieX 5 months ago
According to Taoki, if you spectate the bots you can't hear the announcements... :P
That's less critical than hearing their announcements globally, but I'm still leaving this patch uncommitted for a while...