Bug #390
Centre misprints
| Status: | Resolved | Start: | 06/28/2009 | ||
|---|---|---|---|---|---|
| Priority: | High | Due date: | |||
| Assigned to: | - | % Done: | 50% |
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| Category: | HUD | ||||
| Target version: | 2.5.2 | ||||
| Votes: | 1 |
Description
Whilst playing with some bots, I noticed the centerprint had moved to the bottom of the screen. They are now overlapping the HUD.
http://www.ukimagehost.com/uploads/b1393c5863.jpg
http://www.ukimagehost.com/uploads/e349c2480a.jpg
Also, when changing from 150 to 15 bots the centerprint stays at the bottom until you look at the scoreboard, then the print moves up.
1) maxplayers 150
2) sv_cheats 1
3) map egg...
4) team_auto
5) bot_number 150
6) bot_nofire 1
7) frag bots :)
8) notice the kill messages have moved
9) bot_number 15
10) notice the kill messages have moved
11) view the scoreboard
12) notice the kill messages have been restored
History
Updated by FruitieX about 1 year ago
IMO the centerprints should always be in the same spot, right now I'm guessing they are moved down if the scoreboard is too big.
Updated by Samual about 1 year ago
Replicateable... I get the same results... We need to look into making the center prints stationary.
Updated by FruitieX about 1 year ago
- % Done changed from 0 to 50
In recent SVN they at least don't overlap the HUD anymore. I also agree they should be stationary, even if the scoreboard will then overlap them. Maybe they should be moved into the lower right corner, and have some "stacking" system implemented there for the "widgets" so they never overlap (and keep the centerprints on top of the stack so the other widgets dont move around when you frag someone/get fragged by someone) :D
BTW, showpressedkeys should be centered by default, then we'd have one problem less there. ;)
Updated by DiaboliK about 1 year ago
- Target version changed from 2.5.2 to 2.5.5
moving this to 2.5.3 for now because it does not overlap the HUD anymore.
Updated by morfar about 1 year ago
- Target version changed from 2.5.5 to 2.5.2