MirceaKitsune
- Email:
- Registered on: 05/08/2009
- Last connection: 02/24/2010
Projects
- Nexuiz (Contributor, 05/08/2009)
Activity
Reported issues: 56
02/24/2010
- 12:02 PM Nexuiz Patches #690: Selectable announcers
- Thanks parasti
02/20/2010
- 11:39 AM Nexuiz Patches #596: Player sounds per character, not per model
- Has any decision been taken about this change? I'd be grateful if someone could check it and mention what else needs to be done, or commit the patch if it's ok. I'm unclear about many old patches with no verdict, and would like to know if anything...
- 11:39 AM Nexuiz Patches #636: Scripted trigger
- Has any decision been taken about this change? I'd be grateful if someone could check it and mention what else needs to be done, or commit the patch if it's ok. I'm unclear about many old patches with no verdict, and would like to know if anything...
- 11:37 AM Nexuiz Patches #635: Respawn ghosts
- Has any decision been taken about this change? I'd be grateful if someone could check it and mention what else needs to be done, or commit the patch if it's ok. I'm unclear about many old patches with no verdict, and would like to know if anything...
- 09:38 AM Nexuiz Patches #701: Multi-jump mutator (air jumping)
- New mutator day :) This patch implements UT2004-style multi jumps (jumping multiple times in the air), with configurable jump limit, delay and necessary vertical speed.
02/18/2010
- 07:35 PM Nexuiz Bug #699: 'Soft shadows' cause little squares to appear over dynamic lightning
- This bug always existed for me since soft shadows were implemented. Enabling soft shadows causes little squares to display over the world / dynamic lightning, like in the attached images. Running the latest engine from SVN, Windows 7 (but used to ...
- 06:04 PM Nexuiz Bug #698: Rockets can still be guided after match ends (minor issue)
- I discovered a little issue in an online match today. Remaining rockets can still be guided after the match ends, even if let go of the firing button. This doesn't affect gameplay since the match has already ended, but it's still an issue that doe...
02/15/2010
- 12:41 PM Nexuiz Patches #695 (Rejected): Glowmod crash fix
- Issue fixed.
- 12:33 PM Nexuiz Patches #695: Glowmod crash fix
- Disable glowmod on ghosted items until version 2.6, for compatibility with older clients. Fixes a crash.
- 07:25 AM Nexuiz Feature #692 (Verified): Better looking ghost items
- Committed to SVN.
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